Category: Javascript
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Three.js Solar System Updated
After working on and off on the solar system(Previous Post) among a few other projects I am doing, I have finally gotten the solar system simulator to a releasable state. Improvements over last time include: Physics is functioning and realistic after fixing a flaw in timing system, due to a misplaced exponent when working out…
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Three.js and WebGL Adventures
As something to keep me occupied mentally over the last few weeks whilst my shoulder recovered, I’ve been working on a few different projects using WebGL. If you aren’t familiar, WebGL is a port of OpenGL in Javascript, meaning that it can be ran in any web browser that supports hardware accelerated processing via a…